Saturday, March 12, 2011

eLEARNING DESIGN FRAMEWORK

Before analysis of the various digital tools on offer could be commenced I decided to revise my eLearning Design framework so that all my choices could be scaffolded through sound pedagogy.

As detailed by Fasso (2011) our framework should seek to encourage 4 key factors.
1. complex thinking
2. authentic real life context
3. real life units and solutions
4. collaborative learning.

With this in mind I have chosen to use a combination of Bloom's ( 1956) Taxonomy. Learning Engagement Theory as outlined by  Kearsley & Shneiderman (1999) and Education Queensland's (2008)  own eLearning Design Framework. My scaffold is an adapted version of the Learning Framework provided by Fasso. (2011)

It is this framework that I intend to continually refer back to when analysing the digital tools in the coming weeks.


Blooms Revised Taxonomy in Action

Actions

Products

How and in what phase of learning (Learning Engagement Theory) is this actioned?

Further detail about pedagogical approaches for use of ICT

Effective eLearning Principles from Education Queensland Website
Higher Order Thinkking
Creating

(Putting together ideas or elements to develop an original idea or engage in creative thinking).

Designing
Constructing
Planning
Producing
Inventing
Devising
Making
Film
Story
Project
Plan
New game
Song
Media product
Advertisement
Painting
Create:


Donate:



Relate:
Conclusion upon which future decisions about designing eLearning will be based.
BE A 21ST CENTURY SMART LEARNER  using a range of online ICT tools
mobile, virtual, personal, connected learning, local/global, authentic problems anywhere, any time learning collaborative interaction
real world context

Evaluating

(Judging the value of ideas, materials and methods by developing and applying standards and criteria).



Checking
Hypothesising
Critiquing
Experimenting
Judging
Testing
Detecting
Monitoring
Finding Value


Debate
Panel
Report
Evaluation
Investigation
Verdict
Conclusion
Persuasive speech
Create:


Donate:


Relate:

COMMUNICATING WITH ICT

Collaborate and interact in Real World Projects using reflection and feedback
learning communities
wikis, forums, blogs
comic and text chat
travel buddies, raps
virtual field trips
web conferencing
Investigate, research and problem solve online projects

Analysing

(Breaking information down into its component elements).

Comparing
Organising
Deconstructing
Attributing
Outlining
Structuring
Integrating
Classifying

Survey
Database
Mobile
Abstract
Report
Graph
Spreadsheet
Checklist
Chart
Outline
Relate


Create:



Donate:
Activities are scaffolded by “thinking routines”
CREATING WITH ICT

Innovate, Create and Publish using
wikis, podcasts
online courses
learning objects
digital resources
digital stories
tutorials
Lower-order thinking
Applying

(Using strategies, concepts, principles and theories in new situations).



Implementing
Carrying out
Using
Executing



Illustration
Simulation
Sculpture
Demonstration
Presentation
Interview
Performance
Diary
Journal 


INQUIRING WITH ICT

Investigate, Research and Problem Solve online courses
learning objects
real world data analysis
GIS, GPS
data visualisation
data logging
simulation
modeling

Understanding

(Understanding of given information).



Interpreting
Exemplifying
Summarising
Inferring
Paraphrasing
Classifying
Comparing
Explaining



Recitation
Summary
Collection
Explanation
Show and tell
Example
Quiz
List
Label
Outline


OPERATING ICT,

Discover, Collect, Organise and Store Data digital resources
online databases
self training packages
tutorials
Remembering

(Recall or recognition of specific information).


Recognising
Listing
Describing
Identifying
Retrieving
Naming
Locating
Finding


Quiz
Definition
Fact
Worksheet
Test
Label
List
Workbook
Reproduction



ETHICS, ISSUES AND ICT

Act ethically, Legally, Responsibly
safe, secure ICT practices
awareness of copyright, digital rights

References

Bloom, B. S. (1956). Taxonomy of educational objectives, handbook I: The cognitive domain. Retrieved fromCQUniversity Course Resources Online http://www.nwlink.com/~donclark/hrd/bloom.html#cognitive
eLearning for Smart Classrooms. (2008) Smart Bytes, August 2008 1-12 Retrieved from CQUniversity Course Resources Online EDED20491 http://education.qld.gov.au/smartclassrooms/pdf/scbyte-elearning.pdf
Fasso, W. (2011). Learning Design Framework. Retrieved from CQUniversity e-courses, EDED20491 ICT’s in Learning Design. http://moodle.cqu.edu.au/course/view.php?id=17135
Fasso, W. (2011, March 8). Re: Dimensions of Learning as our learning design framework [Electronic discussion group message]. Retrieved from CQUnicersity e-courses, EDED20491 ICT’s in Learning Design, http://moodle.cqu.edu.au/mod/forum/discuss.php?d=140563
Kearsley, G. & Shneiderman, B. (1999) Engagement theory: A framework for technology-based teaching and learning. Retrieved from CQUniversity Course Resources Online EDED20491 http://home.sprynet.com/~gkearsley/engage.htm
Mishra, P. & Koehler, M.J. (2006) Technological pedagogical content knowledge: A framework for teacher knowledge. Teachers College Record Volume 108, Number 6, June 2006, 1017-1054. Retrieved from CQUniversity Course Resources Online EDED20491 http://site.aace.org/pubs/sigs/sig-Mishra-Koehler-TCR.pdf

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